So today I sat for around an hour infront of my soae pieces, originally I planned ro make a tank with heavy armour. But ended up with this.
Presenting the 394/D Wendigo Siege Assault Mecha.
Created when the B and C variants were found to not function as well in heavy prolonged firefights. Upgraded armour, hieght and weapons and a newly incorporated energy shield. While not carrying as many assault weapons as the previous C variant, the D variant can easily outlast it.
Capable of going over any terrain, the Siege Wendigo Mecha is armed with 2x 75mm SBHV ( smooth bore high velocity) Railguns, one quad barrel multi launch and role grenade launcher, capable of tossing a variety of EMP, smoke, chemical, high explosive and flash grenades. 1 50mm SBHC (smooth bore high caliber) HHSR (high heat sable round) launcher specifically designed to penetrate armour over 30mm thick. And finally 1 50mm SBHV gauss cannon.
With a top speed of 75 MpH while running it is no surprise this tank of a Mech is able to annihilate anything in its way. Usually it can jump 10 feet, but with a minor upgrade it can be given theusters on its back, chins and elbows so it can jump the hieght a 2 story building with ease, the upgrade also gives it kinetic hydro-pistons leading between its chin and thigh to soften landings.
It also can fold neatly away for storage and transport. Though posing can be difficult as the mid back area isnt the strongest.
Build time - 1 hour
Sets used- 2x Mantis, 1x Cobra, 1x COD Assault Vehicle (BTR), 1x Elephant troop transport, 1x Scorpion sting
Presenting the 394/D Wendigo Siege Assault Mecha.
Created when the B and C variants were found to not function as well in heavy prolonged firefights. Upgraded armour, hieght and weapons and a newly incorporated energy shield. While not carrying as many assault weapons as the previous C variant, the D variant can easily outlast it.
Capable of going over any terrain, the Siege Wendigo Mecha is armed with 2x 75mm SBHV ( smooth bore high velocity) Railguns, one quad barrel multi launch and role grenade launcher, capable of tossing a variety of EMP, smoke, chemical, high explosive and flash grenades. 1 50mm SBHC (smooth bore high caliber) HHSR (high heat sable round) launcher specifically designed to penetrate armour over 30mm thick. And finally 1 50mm SBHV gauss cannon.
With a top speed of 75 MpH while running it is no surprise this tank of a Mech is able to annihilate anything in its way. Usually it can jump 10 feet, but with a minor upgrade it can be given theusters on its back, chins and elbows so it can jump the hieght a 2 story building with ease, the upgrade also gives it kinetic hydro-pistons leading between its chin and thigh to soften landings.
It also can fold neatly away for storage and transport. Though posing can be difficult as the mid back area isnt the strongest.
Build time - 1 hour
Sets used- 2x Mantis, 1x Cobra, 1x COD Assault Vehicle (BTR), 1x Elephant troop transport, 1x Scorpion sting